As in use the 2nd GPU as dedicated physx and the 50xx as your video card? Has anyone actually tried that? I can't imagine that's a configuration that's had any testing by Nvidia themselves. I did skim ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...
Two years ago, Nvidia bought Ageia and established itself as the leader on the field of gaming physics technology. Unfortunately, while the future of gaming was never questioned, the adoption of PhysX ...
NVIDIA is releasing a new GeForce Game Ready Driver that further optimizes your Battlefield 6 experience, and gets your system ready for the game’s December 9th Winter Offensive update, featuring new ...
Remember PhysX, the GPU-accelerated technology that let games realistically simulate destructible cloth, shattering glass, moving liquids, smoke, fog, and other particle effects? It only ever got ...
Hosted on MSN
A Redditor has a solution for the lack of PhysX support with the RTX 50 series: running two GPUs
Nvidia's RTX 50 series lacks 32-bit PhysX support, impacting performance in older games. Pairing a 3050 GPU with a 5090 can boost PhysX performance in older titles. Using older GPUs for PhysX can ...
The first real PhysX game – CellFactor – has finally been made available to the public and for anyone with a PhysX card, this is great news. Sure, it's not the first games to support the PhysX cards, ...
From a macro view it looks like the lackluster adoption of PhysX means we'll only see very trivial implementations of the stuff without drastically affecting gameplay, although obviously dedicated ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results